This application is an example of a location display developed in Kotlin. It can also display the location address. https://github.com/cnon06/LocationApp
This application includes a retrofit, navigation, and viewmodel. The API pulls data from a remote source, displaying a menu of dishes on the main screen. Clicking on a dish accesses the corresponding detail page. https://github.com/cnon06/MyRecipeApp
I've uploaded the navigation project, written in Kotlin and designed for use in your native Android projects, to my GitHub repo. If needed, you can import the project into Android Studio from the link provided below. I'd appreciate it if you could rate the repository with a star rating. https://github.com/cnon06/NavigationSampleKotlinAnroid2025
I developed an isometric street asset in Blender that you can use when developing games in Unity. You can download the asset from the link below. https://drive.google.com/file/d/113RyGStO3_5hSQEfA_0Jse9iIS0yQAsx/view?usp=drive_link
I have prepared the obstacle asset pack that you can use in games. You can download it from the link below and use it in your unity projects. https://drive.google.com/file/d/1M4AW7NHW_cQyJxM7EwvwclclUy5e5PE4/view?usp=sharing Youtube Link
I used Unity's terrain feature in this game I developed. I created laser beam and explosion effects with Particle Effect. I created the player's entry route with Timeline. I added light and shadow effects with post production. You can download the game from the link which is below https://drive.google.com/file/d/17TYRLoW8qkYWJO5xArOIFOoH92yshzKK/view?usp=drive_link Youtube Video
Low polly lighthouse asset I created with Blender. You can access the fbx file from the share below and import it into your Unity projects. Usage rights are public. https://drive.google.com/file/d/19wtmw2M5YeeUkSuyqRu-TuZzp6OtU8Rd/view?usp=sharing